Thursday, March 26, 2015
Monday, March 23, 2015
Maker Fair Roles
I really don't have much experience in any of the given fields for this game but a job that would best suit me on this team would be sound. I've done some video projects for school before that required using things like sound effects so I know what to do when it comes to finding these and putting them in the game. I listen to a little bit of everything and I'm very flexible when it comes to music so it would be great for picking out background music to use for the game.
Friday, March 6, 2015
Instant challenge
For this instant challenge, we had to build something that built up potential energy and turned it into kinetic energy. Our idea was that of a propeller being turned by a rubber band. It probably would've worked with more time and other materials but we did not have those. Our project failed to cross the starting line and our rubber band snapped before we could start.
Thursday, March 5, 2015
Maker Fair
For development, it was developed by HAL Laboratory with Masahiro Sakurai at the head of production. HAL worked with 3 different graphic houses to make the opening sequence. It was in development for 13 months. After making Super Smash Bros., they wanted to create an even better sequel.
Why this game is so intriguing to me is because it keeps me and friends entertained for a long time and we always want to come back and play it again. I don't normally keep up with playing most games but this game is great and I can always get back to it any time.
Monday, March 2, 2015
Automoblox
Product: Automoblox signature series X9-SE
Manufacturer: Automoblox
The car uses mostly curves in its design, putting aside the lines for the doors. It is balanced and symmetrical, applying a sense of sturdiness through the use of wood. The red and black are complementary of each other on the car. The texture of the car itself is quite smooth while the wheels are rough and very realistic to the tires of a real car in look and feel.
Manufacturer: Automoblox
Front
Side
Back Isometric
Front Isometric
The purpose and primary function of the toy card are to roll around and keep children entertained. Regarding the wheels, they don't fall off upon spinning because if we look at the axle, it has a stopper that is wider at the ends to stop the wheels from falling off. The end is split so that they can be pushed together and made smaller when trying to remove and put in the wheels but then expand again to its normal size when put in place.
Sketch
Wheel
wheel with axle
Car parts chart
How do visual design principles and elements impact the commercial appeal of a product?
If it is curved, smooth, and sleek, it is more enticing for children to want as well as for parents to buy for their children.
What does a black box represent in the system input/output model?
It represents the building of the product.
Why do engineers perform reverse engineering on products, and how would you describe it in your own words?
Engineers reverse engineer products to get to know the product better and see what restrictions they have to work with when improving or adding on to a product.
Saturday, February 21, 2015
Cad drawing practice
For this project, we were given different parts with their dimensions to reverse engineer. Not all dimensions were given so we had to do a bit of math to get every dimension needed. We started with a passenger base of which we had to make different shapes within the base. The one I had the most difficulty with that I couldn't get help on was the star.
Unfortunately I couldn't open up the file in my inventor for it and I was told to move on to another project so I don't have an image for this.
Unfortunately I couldn't open up the file in my inventor for it and I was told to move on to another project so I don't have an image for this.
Shelter project : Geometric constraints
For this project we were given 30 toothpicks and dots to connect them all.
1. We chose triangles because triangles are well known for being a very sturdy shape. We used a hexagonal base with triangles within it meeting at the center. The walls were various pyramids all have one point meeting in the center as well and we have two toothpicks crossing eachother in the middle to keep the pyramids from moving around. We placed a textbook on top and it stayed together very well.
2. The angles we got were 60° equilateral triangles or 30°-60°-90° right triangles within our structure.
1. We chose triangles because triangles are well known for being a very sturdy shape. We used a hexagonal base with triangles within it meeting at the center. The walls were various pyramids all have one point meeting in the center as well and we have two toothpicks crossing eachother in the middle to keep the pyramids from moving around. We placed a textbook on top and it stayed together very well.
2. The angles we got were 60° equilateral triangles or 30°-60°-90° right triangles within our structure.
3. not including the base, the overall surface area of the exteriors was 28.25 square inches. It would require 28.25 square inches of wood as my material.
4. The overall surface area of the interior was around 44.49 square inches. If the gumdrops were the people, about 30 people would be able to fit inside.
5. Our shelter size was limited due to the fact that we were only given 30 toothpicks and 12 gumdrops.
6. Our design was very strong and stable so that it supported our chemistry textbook.
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